SteamSense
Slay the Spire 2

Slay the Spire 2

Mixed

AI Summary

Medium Risk⏰ Data from 82 days ago

Slay the Spire 2: A Promising Sequel Marred by Balance and Controversy

A strong early-access sequel with innovative multiplayer, but balance issues, a controversial consultant hire, and technical problems create significant risk.

Sentiment Distribution

Loved52%

Players love this game, consider it an excellent sequel, and find the multiplayer mode and new content addictive, with negative reviews being malicious score bombing or technical issues.

Liked28%

Players like the game but point out balance issues in early access or specific boss designs that need improvement.

Mixed11%

Players have mixed feelings about the game, acknowledging its potential but believing the current version has poor balance, lacks fun, or has technical issues.

Disliked6%

Players are dissatisfied with the game, citing poor balance, wrong update direction, or lack of innovation, and recommend waiting for the full release.

Hated3%

Players strongly hate the game, finding it boring, overly random, or politically controversial, and suggest refunding or playing the predecessor.

Top Discussion Topics

Positive (>70%)
Mixed (40–70%)
Negative (<40%)

Full Report

Core Impression

Slay the Spire 2 is a largely successful early-access sequel that captivates 52% of players while facing significant backlash from 9% who dislike or hate it, with a mixed 11% caught in between. Key data: 200 reviews analyzed, 52% loved, 28% liked, 11% mixed, 6% disliked, 3% hated.

What Players Love

TOP 3 praise points: 1. Multiplayer innovation: 93% positive ratio among mentions. One player said, "Multiplayer works waaaay better than I thought it would. This alone makes it better than StS 1." 2. Strong early-access foundation: 80% positive ratio. A fan noted, "Slay the Spire 2 is a masterclass in what early access should feel like." 3. Improved mechanics and challenge: Many call it "an improvement to Slay the Spire 1 in almost every single way" and love the difficulty, with one stating, "Great game. Love the difficulty and all the lovely builds that you can kit bash together."

What Players Dislike

TOP 3 complaint points: 1. Balance issues (42 mentions, 24% positive): Enemies' damage numbers are criticized as wildly variable. A player complained, "Balance is non-existent with the wildly variable attack numbers from any given enemy." 2. Chinese player backlash (28 mentions, 11% positive): Many Chinese players feel ignored by developers. One said, "As a Chinese player, I loved this game. That does not make me less shocked and frustrated when I see the developer does not accept any feedbacks from Chinese players." 3. Doormaker boss design (12 mentions, 17% positive): The new boss is seen as overly punishing. A player stated, "The Doormaker boss redesign is crippling. I can not imagine a Silent or Necrobinder actually beating him."

Risk Signals

Multiple risk signals are present: 1. Anita Sarkeesian controversy (18 mentions, 0% positive): Hiring her as a consultant has sparked strong negative reactions, with one player saying, "They hired Anita Sarkeesian as a consultant. If i had known that i wouldn't have bought the game." 2. Review bombing (11 mentions, 91% positive ratio among those discussing it, but indicating organized negative campaigns): Players are actively countering what they see as unfair negative reviews. 3. Technical issues (9 mentions, 11% positive): Crashes, profile deletion, and broken Steam Deck support are reported. 4. Difficulty polarization (16 mentions, 44% positive): While some enjoy the challenge, others find enemies too strong, with one noting, "Enemies are just way too strong and certain enemies just straight up cancel certain deck strategies." Overall, the game's score is under pressure from these controversies and balance complaints, but the core fanbase remains strong.

Analyzed 500 reviews
Analysis from May 7, 2026
AI cost: $0.0092

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